Contents
Editor[]
- Map Size
Small - Medium
- Create
Creates the level with the selected size
- Load
Loads a saved map
- Play
Lets you play a saved level
- Import
Imports a map from clipboard

Player Modules[]
- Platform
- Alter
- Mine
- Farm
- Meat Grinder
- Laboratory
- Junkyard
- House
- Turret
- Laser
- Palace
- Altar
- Monument
- Windmill
- Ammunition
- Bioreactor
- Airport
- Bomb Workshop
- Cargo Station
- Drone Assembler
- Smelter
- Garbage Factory
- Biobait
- Motivator
- Science Center
- Pacifier

Minerals[]
- Pearl
- Metal
- Junk
- Meat
- Food
- Gum
- Battery
- Ammunition
- Bone
- Bomb
- Drone
- Gear
- Pill
- Candy

Other[]
- Cloud
- Mine
- Unit
- Enemy Spawner
- Enemy Minigun
- Enemy Platform
- Enemy Laser
- Friendly Platform
- Friendly Factory
- Friendly Workshop
- Friendly Turret
- Gliders
- Helicopters
- Enemy Drone
- Sad Robots
- Scouting Gliders

Menu[]
- Units
Set the number of starting units between 0 and 50
- Difficulty
Easy, Normal or Hard
- Electricity
With a check in the box Electricity is needed
- Grid
Displays a grid on the map to help with positioning
- Recipes
Set the recipes to make food, bombs, units and gum
- Player Modules
Lets you set the cost type and amount to build a module

- Tasks
Build modules
Sacrifice "Pearl"
Discover Monuments
Build Units
Capture deposits
Survive waves
Kill enemies
Kill enemy spawners
Destroy enemy base
Make friends with someone
Survive mosquitoes
Decrease population


- Enemies
First wave
Set number between 0 and 50
Delta
Vary time between 0 and 1:00
Max delay
Between 0 and 20:00
Min delay
Between 0 and 2:00

- Palace
First count (amount of gum at beginning)
Between 0 and 50
Delta
Vary time between 0 and 1:00
Max delay
Between 0 and 3:00
Min delay
Between 0 and 2:00

- Export
Copies the current map to the clipboard
- Generate
Generates a random starting layout
